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  1. #221
    Senior Member
    Join Date
    May 2011
    London England
    Rep Power
    I know its not really an FPS as such but there is quite a bit of room for python injection on EVE online - there isnt much that is left client side but the client itself is what prevents things like overloading modules, reading player locations - if you could get a cham system or enhanced indication of modules / ship types from what loads on the HUD then that would sell ridiculously fast. In terms of getting working chams you would have to work out how the granny 3 engine renders ship information locally. its definitely local data because if you bunk your connect speed you can be attached by an unloaded ship which progressively loads - block data packets and u have different bits not loading right.

    Im not experienced enough to do any of it myself but it is definitely possible - just need somone to go out and do it


    as a side, anyone have any idea if there is anything one can do if they rent their own BF4 server in view of boosting or mods etc for extra rewards/battlepacks or reporting large point values back. for instance If I can change a battle report to appear like I have achieved more then I have by sending different data from my server. Is there something I can install that would allow me to for instance multiply the kills of a player - or play against ghost players that arent really there but collect kills from their "npc" place holders?

  2. #222
    Junior Member
    Join Date
    Nov 2015
    Rep Power
    what about how to get free AP in soldierfront?

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